2. For example, if you complete a level 20. I want to gauge how much Xur will be selling stuff for and knowing the LS cap would give me a ballpark. Ultimately you need to reach a minimum GR 110 for 1600 shards (last altar unlock) and you gain 10 to your Max for each GR level you clear. though each has a weekly cap. A good player could probably push it up to a 133. The other option worth testing is will Greed's vault have shards or embers. (NTNX) stock quote, history, news and other vital information to help you with your stock trading and investing. Clear a GR50 to increase your pool to 1000, GR 100 to increase to 1500, and so forth. Blood Shard unlocks need a payment option. Legendary Gems feature in Diablo Immortal. ago Just to. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Much like farming Exotics in Destiny 2, there isn’t really a short and sweet method for racking up hundreds of Shards. ago. The level where they are speed clearing, and that’s somewhere between 4-8 minutes on the average. The increase rate is 10 per new Level cleared. The boost to your cap is not retroactive. 1. 623-624. StarElven-1630 February 1, 2023, 3:21am #1. Reply akaiGO できるできないの問題じゃない。 やる. Keyword 'most' because you absolutely have to be master-working things to carry your own weight in -15 and -25 light level content. ago. 3. Easiest way around is to increase your blood shard cap past what you need for the altar. For 1400 gold, the Shard gives Pudge the ability to do what almost no other hero in Dota 2 can do. Thus not knowing whether you solo cleared a GR 70 or not) Reply lord2800. Increasing passive gold gain []No. Alternate Strategy: Blood Shards for Heart of Iron (Chest L15). Keep in mind this is because primal drops are based on Blood Shard cap. Horadric Caches: Blood Shards have a chance to drop from Horadric Caches, which are rewarded for completing bounties. Fist_of_Suns 6 years ago #4. The gem will be procced by the Water Ally power and the gem's own level 25 property when in melee range, where the Inna Monk fights by default. iirc you will get a cap increase of 10 shards per GR lvl completed, up to a cap of 1250. GR100 is a pretty average rat run, with 95 being on the low end and 105 being on the high end. CryptoActually, Blood shards do not cap. No, the amount relates to the GR level, not the number of elites killed. Gr90, 1400 bs Gr80, 1300 bs Gr70, 1200 bs Gr60, 1100 bs You need to do a, 65 gr to get the cap for 1150 bs If im not totally wrong in remember this. XP is an additional 5% XP (multiplicatively) per level above GR70. Once you have the Hellforge Ember, using it is simple — simply click on it in your inventory and apply it directly to the Soul Shard you’re upgrading. Howling Abyss: 55 per 10 seconds; starts at 1:00. If you up it above that, then the relative increase in time spent will greatly overshadow the relative increase in rewards. 3. All primal and ancient items are always level 70 (they may be equipped by lower level classes with the Gem of Ease cube recipe or if the item has level requirement reduction). 1100 Blood Shards — Greater Rift 60. Each Torment diff level is roughly twice harder than previous level (monster’s health is doubled). 70-80 on T4. It's just an arbitrary limit set by bungie to make endgame players have to keep going back to farm them due to the hard cap of 40 shards and vault space to store extra. ago. Subscribe: $29. I'm around GR level 70 right now and that's a cap of about 1240 shards with boss drops being 200+ shards at a time. We have a full guide of how to complete it, but it’s going to take time and effort. Once this cap unlocked, do 4 GR91 (-> 400 BS) and you can unlock the seal. Otherwise, unfair to the non-boss-killer builds, e. A tier 5 gRift is 48 shard… which cannot be picked up since there are too many. They don't want people to have resources stockpiled like this so they can instantly just get ahead and spoil the content essentially. A piece of gear can get from 1 to 3 Shard attributes at a time. That's interesting, didn't know OoE has a way to increase that level cap. Leveling 1-70. To my knowledge it was 4% monster life increase per level. ~1380 shads per hour + possible legend drops. Pudge’s Aghanim's Shard ability is an exceptional utility tool that is used to save crucial allied targets at best, and reduce his downtime of his ultimate at worst. 28 talent timings. If you want to farm grandmaster strikes for the new adept weapons, it forces you to use the postmaster to store more of these items. Almost. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. blood shard farming at lower. For example, after clearing 50 GR, your cap will be 1000 Blood shards (500 + 50 * 10). Each difficulty level between hard and torment 6 raises the equivalent greater rift level by three, so by torment 6 you're up to greater. I suggest at least increasing it from 10 per GR level to 50. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Shard of Crystallized Blood of Jormag. EX: GR100 = 1500 Blood Shards. After that, just gamble when you have too much shard to store while leveling. 50 Umbral Shards are awarded for competing in. 6% more damage. Blood Shard. 2 for increasing the blood shard cap. etc. By Zero(pS) Mar 11, 2015; Category Icon News; 11. For a sacrifice to unlock a seal, the max is 1600, which is equivalent to a GR110, it’s an easy goal with the Altar’ bonus. First make sure your toon is setup in a good build for speed running. Was great for paragon etc. Prior to patch 2. The Bones of Rathma set adds a total of 29,750% damage bonus to Army of the Dead when you have 17 minions active. Gamble for Bracers at Level 1 to 15 for Wraps of Clarity. Complete a gr 2 or 3 levels higher - this gives you space for an extra 20 or 30, then try to pick up your blood shards. cad908 • 7 yr. 8 / 1. The checks will be a maximum of $1,400 per individual, or $2,800 per married couple, plus $1,400 per dependent. Almost all the people I know will not be able to solo GR 80 to 100 to get the higher blood shard unlocks unless they can pay in smaller amounts over time to unlock those nodes. Tier 1: Phase 1 (Level 0-250) You reached level 50 and by the time you got there, you will check your gear and it’s 250. Patch 4. So, whenever you create a new Character, open the Inventory and check your Blood Shard cap. From level 4 to level 13, you're going to need 168 dreadfowl pouches, that's 8 shards each. Reply. Like past direct payments, this third round will be based on income. ago. LOL Last night doing GR’s I got 2 and in 2 runs back to back. We suggest you start working towards the Staff of Herding early. Given the fact that a T6 Rift is around 2-4 minutes and a GR38-39 would be 10-15 minutes, T6 is still the obvious choice for loot, blood shards and experience. 2. So if there is a lot of time left you can skip some level. For a total of 20 Blood Shards you can get +10 STR, +10 AGI and +10 INT for 30 minutes, and an armour shield (armour + damage to attackers, a bit like a mage's Frost Armo(u)r) for 10 minutes. I’ll finish the season journey the 1st weekend - that takes about 12-16 hours over 3 days for me. 3, players had to choose either upgrading gems or increasing rift rank in the end. subscribers . . I'm using the Dashing Strike + Bastions of Will build that's supposed to go clear up to solo GR 55, but it's not performing that well for me. So if you need 1400. Shard of the Crown. i guess if you go down its more or less 6 (5. 32 = 19. You don't have to finish the levels one by one--it only. Except my blood shard cap was 1300, so I did a few GRs and got it up to 1500 max. 11. its the same, 1st skilll shard to me about 40 minutes but i wasnt doing something that gives xp every tick, 2nd shard took me under less than 5 minutes. For example, if your very first solo Rift run was set to. why would you be scared to do a greater rift, you lose nothing if you fail it. I try to keep the clears around 4-6 min depending on good or bad maps. Between 10-15 minutes, you unlock a greater rift 1 level above the one you completed Reply. 1300 Blood Shards — Greater Rift 80. 000 Bloodpoints and 1. 0 (before season 4). 17 each time. It seems to be capped at 12 legendaries per gr at 90. 2. l The retained-weight column shows the recovered bullet. I think it goes up 5-8 or so per a torment level. Every piece of equipment from Unusual to Legendary rarity, gets a random Anomaly Shard. If you REALLY wanna roll on a legendary, the only thing level 1 has is Winter Flurry which requires blizzard to have any effect. It is easy to calculate the leveling of one legendary gem to level 100 costs 334. yes it is. 50-60 on T2. Blood shard cap is. I usually run greater rifts in the low to mid 30's, where I get close to 200 blood shards per rift (approximately double the amount from t6) so I think that's around the point where the cap should be doubled as. They are unique-equipped, so you cannot equip the same shard twice. The higher tier builds are able to power-level while progressing through World Tiers. Shard of Arah. on the low level of GR you will always have. That's 35,000gp back. "1,400 BloodShards" 18: "Ancient Hellfire Amulet of Strength " 19:. Base cap: 500 GR 25: 750 GR 30: 1000 GR 35: 1250 GR 40: 1500Upcoming Changes to Leveling, IP, & Rewards. After reaching Level 70, the easiest way to start gearing up and progressing towards the end-game is by using the set given by the Haedrig's Gifts. Regular Rifts — also referred to as Nephalem Rifts, Normal Rifts, or "Difficulty X" Rifts (i. There's some information in here:. 5: Crafted*1: See note: Skirmish: 5: Event*2:Share on Social. 7%. I do most gr120-140 and avarage 500-580 every run. The magic target for Season 28 is a GR110. Return to Quick Links. 4%, whereas the benefit of a maxed Vitality at level 30 is +246. In Greater Rifts, the amount also increases with Rank and is generally higher than in normal Rifts, so this is by far a more reliable method for farming Blood Shards. Any answers are appreciated. By the way the XP reward given by that guy is not multiplicated by your XP bonus. Usually, most armor slots have around 10 items, which means you'll spend on average 2500 Blood Shard s to get exactly the item you want. I find it extremely hard to believe that a) it's possible to do GR 43+ in 2. 73*9*25=16,425gp By exchanging these pouches for shards you're going to get 1400 shards back. The idea of not stockpiling large numbers is reasonable. Added in Classic World of Warcraft. I'm glad you like it! The reason I suggest these numbers is based on the number of blood shards you get from those level of rifts, relative to the current cap. Go to pick up Blood shards, says my bag is full. 0 (before season 4). Tier 2 Chaos Dungeon. The rift experience past tier 90 won’t matter after level 800. ago. Not sure how a player ‘steals’ blood shards, either. This includes Nightmare Dungeons, Tree of Whispers, Helltide, farming the PvP Zone and Boss kills. While nephalem rift shard drops do vary, I have never seen any deviation on GR shard drops. It scales with gear almost as well as it scales with density. I've juts gone back through and done another GR (level 10) and again no increase. The max level gear you can get outside of expeditions is level 42 gear if your world tier is at 15, beyond that you have to progress through expeditions to get higher level gear and. Your cap is bound to the highest GR level you have cleared, more or less. For accuracy, we fired the test gun from a benchrest at a 15-yard target. When you open a Rift, the Obelisk will transform into a portal leading to the first floor of the Rift. 6. Every Legendary from then on has about a 1 in 400 chance to be a Primal Ancient. EDIT: Just want to stress this is for maximizing legendary drops, shards, and (low-level) gem upgrades per hour, where speed per GR is the most important factor. r/Diablo. 1,400: Shard of the Drained Night: Narc’s Lightning: Elvia Marni’s Stone. Item. That timing is the efficiency mark you should. ThanksRifts have better drop rate for legendaries, that scale according to torment level. The +300 blink distance and -2s CD is now on a 1400 shard that he can immediately buy at min 20 to accelerate himself. You take a leveled legendary gem, an ancient legendary item, and 3 flawless royal gems of the type you want, and combine them. Thank you all again for the responses, always helps to have more knowledge about the game. 5. Having a hell of a time getting the shards needed for this, but cant grind higher than GR100. Meruru Level. [deleted] • 8 yr. So now that you know it can do about 7x the damage it used to be able to,. I usually run greater rifts in the low to mid 30's, where I get close to 200 blood shards per rift (approximately. Shards of Hatred are a form of currency in Diablo IV. Alternatively pick one slot and go for the same piece and then use “convert set piece” in the cube (this way is probably faster especially when your blood shard cap is low). It's worth noting that it is affected by diminishing returns. This guide will focus on gearing at level 130, the weeklies and other activities on the level cap. Editorials; Game Reviews;. Frustrating especially given this season's Altar sacrifices. I recently hit lvl70 on all my jobs (smn/sch,whm,pld). Soul Shards can used in the Caldesann's Despair recipe instead of regular Legendary Gems. 0 (before season 4). UE. Don't be afraid to explore new options or dial in on a cracked combo. More bloodshards + gold. Iriesmile-2280 December 24, 2019, 11:51am #1. Shard reached its highest price on Jan 14, 2022 when it was trading at its all-time high of $ 0. Well, it caps at 577 at GR150. Primal ancient items can be obtained from any source of ancient items once the player clears a solo GR 70 or above (you can check if you have at least 1200 blood shard cap). Thanks! Just did a 117 with GoD DH, gems at 110, 11 of 13 augments at 100ish. Alternative questing guide for Minas Morgul. Your cap will increase by 10 per solo Greater Rift level completed. Full $1,400 payments are slated to go to those with adjusted gross incomes of up to $75,000 for individuals, $112,500 for heads of household and $150,000 for married couples filing jointly. 5. Haedrig's Gifts are cache-like rewards that drop 2 pieces of a fixed class-specific set after completing chapters II, III, and IV of the Seasonal Journey. It used to cap at GR42, but the cap was removed in 2. I think the fastest way for you to advance is going to be to focus on ‘upgrade rare item’ to build at least a partial set/good weapon that will enable you to do at least t6-8 quickly. Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. The Umbral Shard rewards for each difficulty and score rank range from 27 for a Bronze rank on the first level of difficulty to a whopping 6000 if you score a Gold on level 10. 82 m3. For the following reasons (the order is subjective): 1- The challenge/ bragging rights; 2- XP; 3- To level up gems; 4- Better loot, more shards and higher shard cap (only for solo players though). Level. It can be changed from the main menu,. Goes up 5 every level I believe. like i haveto do higher gr ? comments sorted by Best Top New Controversial Q&A Add a Comment More posts from r/diablo3. 100 is entry lvl, 90 is 3 min speed tier. It makes the grift levels misleading. You can then utilize a strategy of leveling an alt up to, or to a minimum of 7 levels below, the listed required level. Same for any new crafted legendaries will require a specific material that drops. Category: Disambiguation articles. Usage: /ss options - Open the options menu. You could also look at this depending on the class you choose to see if at any level there're some good chances for an item. 95) shards per rift lvl. Nephalem. Simondo88 Simondo#1377 • 8 yr. ago. Reply. Anomaly Shards, or simply Shards, are used crafting to specific attributes of equipment. Making actual legenday gems to work on followers may be too powerful, so what… AdvertisementThe maximum XP level for Legendary characters is 50 (as of v1. if you have enough light to get you into the raid, they drop a ton in there. General consensus: GR 90 will drop BETWEEN 10 - 12 legendaries, while GR 100 will ALWAYS drop 12 legendaries (The maximum amount). New Blood Shard Cap ( 6) March-11-2015 5:28 PM PDT (8 years ago) Just a few clarifications: The boost to your cap is not retroactive. First thing in a new season, finish the challenge rift to obtain the necessary materials. They can be picked up by simply walking over them, just like gold. You get minimal increases though after 89, so running higher GRs just for blood shards doesn't make sense. 4. Enlarge. For extra Shards, you can hunt Blood Thieve, a version of Treasure Goblins that can only drop Blood Shards. why would you be scared to do a greater rift, you lose nothing if you fail it. D: Any Class Specific Set Helm: Gamble Helms at Kadala at level 70. Gamble a few away and you can pick up. During season I can grind and hold 500. T16 tops out at +1,760%. Others, where there’s a substantial power creep, I want to raise my shard cap and also take something back to NS (what ever primals I find, or higher level legendary gems being the usual things). Check out our OSRS Flipping Guide (2023), covering GE mechanics, flip finder tools and price graphs. Every cap reduces gains, but you still get some up until 99. 95) shards per rift lvl. And all of them need Harmony Shards. While nephalem rift shard drops do vary, I have never seen any deviation on GR shard drops. Here are my findings on Softcaps using a +18 Heavy Brick Hammer (S-Scaling). The Altar is accessible from level 1. Solo monk pushed 120, obviously 4-5k paragon. Ruby = Strength, Topaz = Intelligence, Emerald = Dexterity, Amethyst = Vitality. My God the let you do 15 normals per day. If it's umbral shards cap that on a weekly basis on a player basis. on console you cant pick up shards when the dropped stack. This gear is available for 5 armor slots, and matching shard-types across 3 slots activates a set bonus (the set bonus is tied to the shards, not the item). The reason for the limit is to prevent people having 25000 blood shards when they add some cool new feature involving blood shards. A number of nephalem were able to find and wield these. I can solo a 115 right now. Shards of Domination have individual ranks which can be upgraded, and we've learned the Set Bonuses can increase in power as well. Karl_Marx_ • 3 yr. My concern was I read that it had to be solo and I had a follower with me. Or 2 GR 100’s whichever is quicker for you. Torment is the highest difficulty setting in Diablo III, replacing the earlier Inferno difficulty. l To calculate IPSC power factor, multiply bullet weight in grains by the velocity in fps, then divide by 1000. You go do a GR113 or so, so you have at least 1630 capacity. In the Items category. EDIT: Just want to stress this is for maximizing legendary drops, shards, and (low-level) gem upgrades per hour, where speed per GR is the most important factor. A Final Note. Justice points has absolutely no weekly cap, just the overall cap of 4000. Acquire the Kanai's Cube before you level too high. I try to keep the clears around 4-6 min depending on good or bad maps. These Soul Shards (effectively a type of soulstone) thus contained great power—the power of the Evils themselves. If you have 1X78 shards gamble 50 and complete a 14 rift. At that paragon level, you might start getting interested in doing things like rat runs or meta groups. Whether its a 60/70/80/90/100 its irrelevant. Blood Shards are an alternate currency in the Adventure Mode of Diablo III: Reaper of Souls. 1900. This would give players the option to spend their shards liberally in the end game and could get other items like. Business, Economics, and Finance. You mean gr lol. Multiply area and thickness to calculate wet volume of concrete. Maskraider-3992 November 26, 2019, 3:07pm #4. This means that normal, hardcore, seasonal, and seasonal hardcore characters all have separate blood shard caps. PTR Feedback. 2500. Now it’s an additional 3 shards per rift above GR42. The pattern for the Mint Mallet should. 3. If no one answers I will update this post when I know if you can get 1000+. For the 2020-21 season, the smaller taxpayer MLE starts at $5. 12% over the past 24 hours as of 12:07 a. For example if you decide you want to carry 12 Soul Shards, put 20 in your bank. 0. Now, that's pretty. CryptoI think this solution is a fair compromise that fits into the devs philosophy, and that would be to increase your blood shard cap based on how far you have already progressed (via greater rifts). Even 1000 would make a big difference. Greater rifts. Blood shard capacity can be increased. 1. So, about 9 levels difference, or GR 69 health pools for the solo rift runner. E. Take blue 'leveling' gear from collection, upgrade it to level 8, then dismantle. According to the developers and a few members of the community, there a some reasons these hard caps are existant. Gain 150–200 % increased damage to a single element for 4 seconds. "T13 Rifts") — take select tilesets and layouts from the Campaign, cut out. Almost all the people I know will not be able to solo GR 80 to 100 to get the higher blood shard unlocks unless they can pay in smaller amounts over time to unlock those nodes. You were usually able to carry a maximum amount of 500 Blood Shards. The number of Shards you can get will also increase in Greater Rifts, and is often more than in standard Rifts, making this a significantly more dependable means of farming Blood Shards. 79, market cap of $ 32,936, and market dominance of 0. Complete Greater Rifts. 3: 7. Once you do that, yes, Bloodshards are kind of pointless. Unlocking your limit for blood shards in Inventory. A single t6 rift with a blood shard goblin and say 74 shards leftover and you can hit cap. 1,400 Blood ShardsPrimary Stats. 1 introduces 3 Blood Shards of Domination to the game. Having a hell of a time getting the shards needed for this, but cant grind higher than GR100. It will increase your capacity by 10 per rift. Shards can be used for augmentation of gear (50 for the base shard, +25 per shard level, 3 levels total), and it will not be lost at Season's end. The building reached its top height on 19 June. Items are consumed on use, regardless of whether the hone was successful. I like the altar but getting 1100 blood shards is very hard for casual players who only play a few hours a day. That means if you manage to clear a GR100 solo you get a cap of: See moreGR150 (2000 blood shards) You start off with 500 blood shards and each GR level is equivalent to an increased cap of 10. • 5 yr. Depending how high gr you can run solo and for leveling gems to higher level for being better. Once you do that, yes, Bloodshards are kind of pointless. 0. Players save up thousands or hundreds of thousands of blood shards before the patch. Shard of the Drained Night: 100,000: 100: Critical Hit Damage +3% to rings, +3AP to belt: 0. The average chance of getting an ancient is always ~1/10 and for primal it’s ~1/400. The blood shard is a drop from vyrewatch sentinels and from pickpocketing vampyres in Darkmeyer. This is especially a pain when you are trying to unlock something like the 1500 shards step on altar and your cap is exactly 1500. It used to cap at GR42, but the cap was removed in 2. Increasing Blood Shard capacity; Claire-Redfield 8 years ago #1. When I was stuck at that part and couldn't go higher in GR I used a couple puzzle rings until I got a blood goblin and would spend a little at Kadala go back to the shards on the ground and I was lucky enough that eventually one of the. ; Jesseth Arms gives you a. Yes you should up your torment to 16. This will soon add up once you get to higher levels. If you have 1X77 shards gamble 25 and complete a 5 rift. Since Blood Shards are shared between characters, you can farm up Blood Shards on your main, and spend them on the low level alt to further. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. The blood shard cap is calculated as follows… 500 + (10 * your highest solo GR clearance) So, as you’ve cleared a GR100… 500 + (10 * 100) = 500 + (1000) = 1500 This means that normal, hardcore, seasonal, and seasonal hardcore characters all have separate blood shard caps. You start with a base cap of 500 and get an increase of +10 Blood Shard s per cleared Greater Rift Level. But this is hardly a problem with the 100 shard cap in place. Greater Rifts start at Rank 1, equivalent to Easy mode, and increase infinitely, with the monster hit points, damage, experience value, etc, scaling up by a set amount per GR level. /ss autosort [on/off] - Toggle automatic sorting when you leave combat. For example, if you complete a level 20 solo Greater Rift right after the patch launches, your cap will increase to 700 (a bonus of. What three Legendary gems? L25 them ASAP. I think it's like 240 or 260, so if your cap is 1500 and you picked up 1450, you may have some on the ground. GR100 is 427 shards, GR101 is 430 shards,. Elevation: 815 feet above sea level. 5 mo. Hard cap is 99. Upgrading your gear can be done by visiting the Gear Honing NPC, displayed as a hammer icon on the minimap and found in any major city in the game. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The reason to push is simple, if you don't push you can get complacent or not realize your stronger. Volume of 1400 sq ft of RCC slab at 6 inches thick in m3 = (1400 × 6/12) ÷ 35. The total number of items dropped in a GR caps at gr90. But yeah, those will gain Paragon pretty quickly as evident with the results. And this is your first, not entirely well explained exposure to Nephalem Rifts, a form of content which basically distills Diablo 3 down to its utter essence. If we order them based on the top grouping instead to remove the outliers (take the high GR for which there is another clear within 1 GR of it), we get: Wizard: 107 Crusader: 101 Monk: 101 WD: 101 DH: 98 Barb: 95 I think this is a lot closer to a more realistic power comparison. 3702 which is actually a 6. 2 runs per character. 1600 Blood Shards — Greater Rift 110. Soul Shards cannot be traded. 1924… ratio confirming the 17% scaling. At Level 70. End game monster right here. Greater Rift 1 is equivalent to hard. Final level. Join 614. Depending on the gearing and skills of the 4 players. But since your average legendaries/GR still increases a little as you move above GR90, sometimes it's worth it to run 100s instead or something assuming you can run them fast enough. A tier 5 gRift is 48 shard… which cannot be picked up since there are too many. Arachyr Angry Chicken Witch Doctor. At about p1000 and a few augments, a 120 is quite easy as well. Certain items can be targeted through. GR100 is 427 shards, GR101 is 430 shards,. I believe you reach 12 items way before that, but they are not guarenteed to be legendary. I believe you reach 12 items way before that, but they are not guarenteed to be legendary. S28 is the ‘Season of Massacre Leveling’ due to Node A in Alter of Rites: “Double massacre exp bonus and duration”. scales a bit higher for each torment increase.